Saturday, May 7, 2011

Quick Update regarding map 2... (Updated)

but before i go there. All of these reference picture here (44 pages) contains 99% of the materials that i might use (or i already used them) later on. I am updating this from time to time as well because of being afraid of loosing my working material, despite having flash drives in my possession.




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I am rebuilding map 2 to the extent that the nav mesh will give me less of a headache then it gave me before. I am also giving you a new starting area that kinda makes sense, while it doesn't. I never liked how that starting area was anyway.
The area i am rebuiling might feel even more familiar then it did before and i believe that the forest part will be even better then it is now, when i get there eventually.
There where unknown performance issue before that i couldn't understand where they came from.
I am gonna try to add more areas from SH3 and SH4 since i have more breathing space now. The puzzle elements will be things that makes sense at the beginning.

Rebuilding huge chunks of this map was crucial to the overall theme of this campaign.


 Slightly changed.





There is supposed to be a water brush here, right now it was in the way.
Modified the brick texture i already made to slightly represent the original texture even more.





More pictures.
Its pretty hard to take a snap shot while the lights flickers a lot.
I am still working on the lighting and some of these textures needs to be replaced.


Wednesday, May 4, 2011

This is a teaser?

Could this be a teaser that i am showing you? This is a preview of a cut scene i am working on. I have part 2 in working order, now i need part 1 to finish and time all the sound effects and soundtrack so they all sync together.


It is leaning towards map 4 that is going to join the update instead of number 2 :/

Sunday, April 24, 2011

Smoker and Spitter are the last ones to finish.

Went freestyle on both this time as well.



An example how it might look like when i make these textures for these Boss Infected.

Saturday, April 23, 2011

Hunter is using skin as....

clothes...

I went freestyle here.




One new texture and two different color corrections makes all of these Boss Infected look unique on both sides.

The Charger is the one i am gonna avoid more often in the future.

I didn't have anything in particular in mind when i did this one, i kinda went freestyle more or less.
There's a bit of the "Closer" and something from Silent Hill 4 that i cannot recall at this point.
When i think about it even more closely, this one kinda reminds me of One monster in Silent Hill: Origins, the color scheme is a bit of though, the slaughter house might say you something.




Friday, April 22, 2011

Boomer and his Nurse....oh dear. (Added more pictures)


The Boomer is based on the Insane Cancer from Silent Hill 3 and so far he was the most difficult one to reskin compare to what i have done so far.



Insane Cancer







Well, the Boomette is base on the Demon Nurse from Silent Hill 3...i think you figured that out already.

Boomette



Demon Nurse